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Game limbo pc8/25/2023 ![]() ![]() Inside premiered at Microsoft's E3 2014 conference, with a planned release in 2015, but was delayed to 2016. The game was partially funded by a grant from the Danish Film Institute. The team switched to Unity to simplify development, adding their own rendering routines, later released as open source, to create a signature look. Playdead began work on Inside shortly after the release of Limbo, using Limbo 's custom game engine. ![]() It is the successor to Playdead's 2010 game Limbo, and features similar 2.5D game-play. The player controls a boy in a dystopic world, solving environmental puzzles and avoiding death. A macOS version was released in June 2020. The game was released for iOS in December 2017 and Nintendo Switch in June 2018. Inside is a puzzle-platformer adventure game developed and published by Playdead in 2016 for PlayStation 4, Xbox One and Microsoft Windows.
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